Created 3D Model in 3ds Max and sculpted in Zbrush.
Textured through substance painter. Rigged in 3ds Max. Rendered in Marmorset Toolbag.
Post work in After Effects & Premiere.
Created 3D Model in 3ds Max and sculpted in Zbrush.
Textured through substance painter. Rigged in 3ds Max. Rendered in Marmorset Toolbag.
Post work in After Effects & Premiere.
Inspired from the 2D Project on Opensea:
https://opensea.io/collection/darkelfnft